YakShaving

Yak•Shaving (noun) Any apparently useless activity which, by allowing you to overcome intermediate difficulties, allows you to solve a larger problem

Great example of simple curation and time-saving marketplaces

Here’s an awesome example of content curation via a short form mechanism. It’s called 24in60, and all it is is text based summaries of stuff that has happened in the last day in small chunks (the idea is it takes less than 60 seconds to read).

Here’s a description from the site:

This site is designed for people who either don’t enjoy traditional news or don’t have time for it. While 24in60.com is from a U.S. perspective, the website is focused on covering the most important events of the day that has an important impact on the world and chooses stories that are not speculative or sensationalist. The daily news summary are usually posted in the evening or the following morning.

Awesome. I’ve been advocating for a long time that there needs to be more forms of experiences that use the marketplace to convey how much time they take to consume. This might not work for everything, but it certainly works for news content.

People are busy. Money might be fungible, but increasingly time really isn’t. It’s irreplaceable. Once it’s gone, it’s gone. It’s hard for people to cognitively grasp the notion that time is a limited resource, but I predict a very near future in which products that give people their time back will have inelastic, extraordinarily high demand for them.

Products like RescueTime and 24in60 are already pointing to this type of future.

I think BetterAt learning plans will work the same way. Teach yourself _______ in only 4 days/weeks/months. I wonder why more marketplaces don’t convey how much time they save people.

I don’t need a gang anymore, I have NASA

Why do people quit getting better at something?

I feel like I quote Kottke a lot lately, but there’s been a lot lately that’s relevant to BetterAt.

This latest one is a short video by Ira Glass on Storytelling. Kottke even pulled out the most salient quote:

Nobody tells this to people who are beginners, I wish someone told me. All of us who do creative work, we get into it because we have good taste. But there is this gap. For the first couple years you make stuff, it’s just not that good. It’s trying to be good, it has potential, but it’s not. But your taste, the thing that got you into the game, is still killer. And your taste is why your work disappoints you. A lot of people never get past this phase, they quit. Most people I know who do interesting, creative work went through years of this. We know our work doesn’t have this special thing that we want it to have. We all go through this. And if you are just starting out or you are still in this phase, you gotta know its normal and the most important thing you can do is do a lot of work. Put yourself on a deadline so that every week you will finish one story. It is only by going through a volume of work that you will close that gap, and your work will be as good as your ambitions. And I took longer to figure out how to do this than anyone I’ve ever met. It’s gonna take awhile. It’s normal to take awhile. You’ve just gotta fight your way through.

Here’s the original link, from NPR’s Fresh air site. Just this little insight is good enough to get me to donate to PRI again this year.

On Dogfooding

keynote

Kottke wrote How to beat Apple. The post is very well written, but here’s my favorite part.

4. I can’t remember if this is my own theory or I read about this on Daring Fireball or something, but the Apple products & services that Apple does well are the ones that Steve Jobs uses (or cares about) and the ones he doesn’t use/care about are less good (or just plain bad). Jobs uses Keynote and it’s very good…but I’m pretty sure Jobs never has had to schedule his own appointments with iCal so that program is less good. Cloud apps and social apps are at the top of this list for a reason…I just don’t think Jobs cares about those things. I mean, he cares, but there’s not a lot of passion there…they aren’t a priority for him so he doesn’t really know how to think about them and attack those problems.

Care. Deeply. About. The. Shit. You. Make. Or stop. Doing it. For fook’s sake.

Why can’t web products feel “worn” like jeans or old iPhones?

Rambouillet shellac beausage

Flickr: Rambouillet shellac beausage, Gino

This article Aged to Perfection reminded me about the notion of “beausage” in physical goods. Beausage is shorthand and refers to “Beauty through usage”. I was reminded by the author of the article that most products live in the “raw/worn” state for a majority of the time they’re in use — This is a very practical reason for products to be designed for “worn” use. I’d be very surprised if beausage wasn’t a factor that went into the creation of the first iphone, judging from that picture.

Products that show their wear well and feel used and “lived in” are familiar and comfortable, like an old pair of jeans. I haven’t seen marvelous examples of this in the digital world. Pixels don’t exactly erode, so I understand that there’s no explicit need to think about creating products that wear “well”.

But what if it were an active decision to instate this kind of “wear” the longer someone used a product? I believe that brands and internet experiences have yet to take advantage of the notion of “beausage”.

So many experiences nowadays seem to try to induce usage by introducing “badges” and viral gimmicks. That sucks. No one likes gimmicks. People fall for them initially, but it’s ephemeral and relies on an endless fountain of more gimmicks and badges and crap to get you to use their product.

My vision for internet products is that they actually provide mucho utility out of the gate and the longevity of use of a product conveys social currency. Going to a spot on the “MY” page (could be a profile, for instance) of your site should feel like the digital equivalent of “beausage” and you should be able to easily convey how much utility you derived from the platform based on how “worn” it feels.

Wanted: More Transcendent experiences

There’s an ocean of a difference between an app and a transcendent experience. A few years ago, I won a design contest for Microsoft for some concepts around creating apps that business users would love.

I saw this piece by Stephen Anderson on O’Reilly Radar and thought it prescient. Customer and user loyalty matters more than ever, but emotional engagement and personality in the customer-product relationship is essential to delivering transcendent experiences that people continue using and actually *want* to share with friends. I believe this involves iteration, organic content creation, picking a narrow focus and conveying this focus in emotive ways.

From Stephen’s talk at Web2.0:

So that’s really where I’m keeping an eye out for web apps that engage people in an emotional way. If you look at a company like MailChimp, for example, I think they’re doing that — it’s a mail management system, a business app — but I laugh every time their mascot has a little quote or does something. They’re engaging me in an emotional way, and I think there are very few sites or businesses doing that.

I think that’s really the next thing we’re looking forward to — apps that people still use after three, four, five, or 10 years that they still love, enjoy, talk about, and share with others.

While these tenets are important in any consumer internet startup, they’re particularly vital in the area of education and learning. When there are a gazillion different options for apps, content (in its various media forms) for a learner to choose from, striking an emotional connection that persists over time is of paramount importance.

This is the coolest f’ing thing that I’ve read in a long time.

Peacetime CEO / Wartime CEO

It’s amazing how a simple conversation with a really amazing mentor combined with a timely article can put you in a whole new frame of mind about how to operate on a day to day basis.

Steve Wozniak on schools and education

woz

flickr: chrismetcalf

Woz, of Apple cofounder fame talks about schools and education in this interview. I feel like we can learn a lot from a guy who creates world changing companies AND was a public school educator for over 8 years.

The learning cycle between what is taught and when a student is tested on it is far too short, he proclaimed. Short learning-testing cycles, Wozniak said, are nothing like the projects that technology innovators are afforded in real life.

A really innovative person is known for something that usually took an awful lot of thinking, maybe even over years, and a lot of development in a laboratory putting it together and getting it to work. And it’s new and it’s different. And it’s not something you read about in a book.

The greatest innovation projects Woz participated in at Apple almost always involved technology he was unfamiliar with. But, he said, when you want something for yourself “you work hard to learn it.”

Woz talked about judging student performance by giving “students one long project that spurs innovative thinking at the beginning of a semester and graded on their results.”

“The value of these big projects is you learn diligence, lot of repetition. A lot of hard work results in something that’s your own. Your own. You built it. You have personal pride,” he said. “Personal pride is the strongest motivating force there is.”

Why pay $300,000 for an ad that people are going to avoid watching?

It never ceases to amaze me to hear about the amount of money that spent (wasted, really) on advertising, year after year.

Don’t get me wrong, advertising is great in that it supports amazing companies like Google that truly want to democratize information, but do people really think that it’s a good use of their money? I’ve quoted Wanamaker ad nauseam here before: “Half of the money I spend on advertising is wasted; the trouble is, I don’t know which half.”

We’re convinced that number is a lot higher on the web. There seems to be this meme that resurfaces in the world of content on the web, year after year. Advertising in most cases is a complete waste, it’s a lot better to underwrite the creation of nutritious, relevant content that relates to people and helps them explore a particular interest they have.

And yet, here we sit in 2011, more than a decade after the creation of the web, with warehouses filled with monkeys on typewriters (ok that was harsh) content farms that squeak out this crappy content just so that advertisers have something to put next to that content when a weary search engine user “stumbles upon” some page on a whim.

If we haven’t learned anything from Cluetrain Manifesto, any of the 17 Seth Godin books, and if common sense fails too, we might learn from Felicia Day’s SXSW interactive panel:

Why pay $300,000 for an ad that people are going to avoid watching?” she said, referring to technologies such as Tivo that allow people to bypass television ads. Why not, Day said, spend half that or a quarter of that to fund a Web series, which will provide quality content that people care about, and has the potential to expand to other media? (The Guild has expanded with a comic book deal from Dark Horse).

It’s apocryphal that established companies who have spent years cultivating their brand do not have knowledge they could impart in order to make the world a better place. Then again, maybe the proper channel/medium hasn’t existed until today.

Perspective and getting to Genius

This post on “getting to genius” made it to hackernews and I found a few of the ideas fascinating.

At Xerox PARC Alan Kay was known for saying, “A change in perspective is worth 80 IQ points.”

I’ve heard this similar idea about “perspective” from successful angel investors and VCs:

Genius is the extreme form of insight. It’s really not a measure of IQ, although a high IQ helps. I like to think of genius in terms of perspective and thus measure it by how rare and valuable a perspective is.

Getting to a rare perspective is usually a product of building up a mental framework and then seeing patterns in- and making associations or connections among disparate ideas. True genius is seeing associations among things previously unseen.

I think it’s this one that interested me the most, Richard Feynman’s advice on being a genius:

You have to keep a dozen of your favorite problems constantly present in your mind, although by and large they will lay in a dormant state. Every time you hear or read a new trick or a new result, test it against each of your twelve problems to see whether it helps. Every once in a while there will be a hit, and people will say, “How did he do it? He must be a genius!

I find that many personal projects and “interests” operate in much the same way. Sometimes I’m actively pursuing them (whatever “pursuing” might mean… whether researching, implementation, or improving).  Sometimes they are dormant and I need to passively reflect upon them before they can move forward.

I often wonder how I could extrude that certain state of mind out into the world. What if people could see my nascent and possibly dormant projects and help contribute to them?

Over the past few years, we’ve developed a “slow hunch” as Steven Johnson might call it: The tools and mechanisms that social systems like Facebook, Twitter, and Quora have “discovered” (notice I didn’t use the word invented) might be incredibly useful to improve humanity and help more people “get to genius”.

Making classes and education a little more STEAMy

{there is nothing NSFW about this post, but now that I have your attention…}

stem_steam

In the past five years, much of our domestic discourse regarding education and education reform has revolved around STEM training, so that the US can manufacture more scientists, technologists, engineers and mathematicians. For a long time, I agreed with this predominant position because it made lots of sense on face value.

After completing degrees in both technology and “math” (computer science and an mba), and what could also be called an “art” degree (design), I find myself disagreeing with the emphasis on STEM learning in a vacuum. As automation accelerates and makes our lives filled with less repetitive work, the need for more creativity and innovation in our day-to-day careers will only increase. While there will always be a need for liberal arts majors to help communicate and express new ideas, that’s not exactly what I’m referring to here. It’s universally necessary to be able to think creatively and solve problems more than ever (Even for “nerds” with STEMmy backgrounds like computer science). Maybe training in the arts and other similar creative domains can contribute more organic growth to the economy and advances in the sciences and technology than we’ve ever thought before.

I didn’t come up with the acronym “STEAM“. I’m not entirely sure who did, but the idea of focusing on the arts has been discussed before by many before me, including John Tarnoff in this Huffington Post article. Here’s a short clip:

“A” skills in the 21st century actually apply to a larger, broader segment of the workforce than STEM skills. America’s competitiveness is equally distinguished by its creative industry productivity and exports, from movies, TV and games (traditionally the highest-ratio export business in the nation) to architecture (Bilbao Guggenheim, anyone?) to the myriad of leading writers, designers, graphic artists and others who use their imagination to create new products and services — and the infrastructure of creative enterprise managers (producers, editors, financiers, marketers) that support and run their businesses. This cadre, that sociologist Richard Florida defined in 2002 as the Creative Class, represents approximately 30 percent of the United States workforce. In contrast, a quick look at NSF statistics indicates that science and engineering makes up approximately 10 to12 percent of the United States workforce.

Teach for America federal spending cut

Teach4America

A large portion of the budget for Teach for America comes from a Federal funding “earmark”. Congress has equated “earmarks” with only its negative connotations (wasteful and pork barrel spending) and none of its positive ones (providing needed support to an organization that contributes to education in badly needed areas of the country).

George Will from the Washington Post reports:

Speaking of leadership, someone in Congress should invest some on TFA’s behalf. Government funding – federal, state, local – is just 30 percent of TFA’s budget. Last year’s federal allocation, $21 million, would be a rounding error in the General Motors bailout. And Kopp says that every federal dollar leverages six non-federal dollars. All that money might, however, be lost because even when Washington does something right, it does it wrong.

It has obtusely defined “earmark” to include “any named program,” so TFA has been declared an earmark and sentenced to death. If Congress cannot understand how nonsensical this is, it should be sent back to school for remedial instruction from some of TFA’s exemplary young people.

The combined wars in Afghanistan and Iraq (over time) cost the US over $320M a day. A DAY. During the early part of the Iraq war, that number was $720M a day. We can’t find $21M for a program that helps schools find world-class teachers?


iraq_vs_education

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